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Inside Mac Games Volume 5 #8
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IMG 51 Vol 5-8.iso
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Goodies
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Anzio (revised)
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1996-06-01
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133KB
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1,177 lines
1170 // Number of tile types
31
Til Element . . . . . . . . . . . . . . Elevation . . . . . . . . . . . . . Dir Blocked
Ind i0 i1 i2 i3 i4 i5 i6 i7 i8 i9 i10 i11 i12 i13 i14 i15 i0 i1 i2 i3 i4 i5 i6 i7 i8 i9 i10 i11 i12 i13 i14 i15 N NE E SE S SW W NW Dam Spr
&
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // High Grass
2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Dirt
3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Plowed
4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 608 0 // Wheat
5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Mud
6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Marsh
7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Water Deep
8 0 13 13 0 0 13 13 0 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream Vert1
9 0 12 0 0 0 12 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gully vert1
10 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Water deep
11 0 8 8 0 8 8 8 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 609 0 // scrub1
12 9 10 10 10 10 10 8 8 8 10 11 10 10 9 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 610 0 // woods light
13 9 10 11 10 11 11 8 11 10 10 11 9 11 8 11 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 611 0 // Woods med
14 0 0 14 0 0 0 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 612 0 // hedge vert
15 0 0 0 0 14 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 613 0 // hedge horiz
16 0 15 15 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 614 0 // bocage vert
17 0 0 0 0 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 615 0 // bocage horiz
18 0 0 16 0 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 616 0 // stone wall vert
19 0 0 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 617 0 // stone wall horiz
20 0 17 0 0 0 17 0 0 0 17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 618 0 // wire vert
21 0 0 0 0 0 0 0 0 17 17 17 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 619 0 // wire horiz
22 0 18 0 0 0 18 0 0 0 18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // slit trench? v
23 0 0 0 0 18 18 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // slit trench? h
24 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // Road dirt v
25 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // Road dirt h
26 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 623 0 // Road paved v
27 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 624 0 // Road paved h
28 0 0 0 0 0 21 21 0 0 21 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // crater
29 25 23 23 25 23 23 23 23 23 23 23 23 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 625 0 // blg wood
30 25 24 24 25 24 24 24 24 24 24 24 24 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 629 0 // floor stone
31 31 31 31 31 31 31 31 31 31 31 31 23 31 31 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood floor rubble
32 24 32 32 25 32 32 32 24 32 32 32 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone floor ruble
33 0 0 0 0 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // foxhole
34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass2
36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass3
37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass4
38 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // high grass
39 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
40 0 0 0 0 0 0 0 0 1 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
41 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
42 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
43 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
44 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
45 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
46 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
47 1 1 1 1 1 1 1 1 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
48 1 1 1 1 1 1 1 1 0 1 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
49 0 0 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
50 1 1 0 0 1 1 1 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
51 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
52 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
53 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
54 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass
55 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
56 0 0 0 0 0 2 0 0 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
57 0 0 0 0 0 0 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
58 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
59 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
60 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
61 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
62 0 0 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
63 0 0 0 0 0 0 0 0 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
64 2 2 2 2 2 2 2 2 0 2 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
65 0 0 2 2 0 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
66 2 2 0 0 2 2 2 0 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
67 2 2 2 2 2 2 2 2 2 2 2 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
68 0 0 0 0 0 0 0 0 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
69 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
70 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
71 0 0 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt
72 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
73 0 0 0 0 0 0 0 0 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
74 0 0 0 0 0 0 0 0 3 0 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
75 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
76 3 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
77 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
78 0 0 3 3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
79 0 0 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
80 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
81 3 3 3 3 3 3 3 3 0 3 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
82 0 0 3 3 0 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
83 3 3 0 0 3 3 3 0 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
84 3 3 3 3 3 3 3 3 3 3 3 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
85 0 0 0 0 0 0 0 0 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
86 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
87 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
88 0 0 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
89 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 608 0 // wheat
90 0 0 3 1 0 0 3 1 0 0 3 1 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
91 0 0 0 0 0 0 0 0 3 0 0 0 1 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
92 1 3 0 0 1 3 0 0 1 3 0 0 1 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
93 1 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
94 1 1 1 1 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
95 0 0 3 1 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
96 0 0 3 1 0 0 3 1 0 0 3 1 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
97 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
98 1 1 1 1 3 1 1 1 0 3 1 1 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
99 0 0 3 1 0 3 1 1 3 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
100 1 3 0 0 1 1 3 0 1 1 1 3 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
101 1 1 1 1 1 1 1 3 1 1 3 0 1 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
102 0 0 0 0 0 0 0 0 3 3 3 3 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
103 1 3 0 0 1 3 0 0 1 3 0 0 1 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
104 1 1 1 1 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
105 0 0 3 1 0 0 3 1 0 0 3 1 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat
106 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
107 0 0 0 0 0 0 0 0 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
108 0 0 0 0 0 0 0 0 4 0 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
109 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
110 4 4 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
111 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
112 0 0 4 4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
113 0 0 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
114 0 0 0 0 0 0 0 0 0 0 0 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
115 4 4 4 4 4 4 4 4 0 4 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
116 0 0 4 4 0 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
117 4 4 0 0 4 4 4 0 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
118 4 4 4 4 4 4 4 4 4 4 4 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
119 0 0 0 0 0 0 0 0 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
120 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
121 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
122 0 0 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud
123 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
124 0 0 0 0 0 0 0 0 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
125 0 0 0 0 0 0 0 0 5 0 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
126 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
127 5 5 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
128 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
129 0 0 5 5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
130 0 0 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
131 0 0 0 0 0 0 0 0 0 0 0 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
132 5 5 5 5 5 5 5 5 0 5 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
133 0 0 5 5 0 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
134 5 5 0 0 5 5 5 0 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
135 5 5 5 5 5 5 5 5 5 5 5 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
136 0 0 0 0 0 0 0 0 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
137 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
138 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
139 0 0 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh
140 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water deep
141 0 0 0 0 0 0 0 0 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water deep
142 0 0 0 0 0 0 0 0 6 0 0 0 7 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
143 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
144 7 6 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
145 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
146 0 0 6 7 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
147 0 0 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
148 0 0 0 0 0 0 0 0 0 0 0 6 0 0 6 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
149 7 7 7 7 7 7 7 7 0 7 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water deep
150 0 0 7 7 0 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
151 7 7 0 0 7 7 7 0 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
152 7 7 7 7 7 7 7 7 7 7 7 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
153 0 0 0 0 0 0 0 0 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
154 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
155 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
156 0 0 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow
157 0 13 0 0 0 13 0 0 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // up stream
158 0 13 0 0 0 13 0 0 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // down stream
159 0 0 0 0 0 0 0 0 13 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // right stream
160 0 0 0 0 0 0 0 0 13 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // left stream
161 0 0 0 0 13 13 0 0 13 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // cw stream
162 0 13 13 0 13 13 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // cw stream
163 0 13 0 0 0 13 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // cw stream
164 0 0 0 0 0 13 13 13 0 13 13 13 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // cw stream
165 0 12 0 0 0 12 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
166 0 12 0 0 0 12 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
167 0 0 0 0 0 0 0 0 12 12 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
168 0 0 0 0 0 0 0 0 12 12 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
169 0 0 0 0 0 0 0 0 12 12 0 0 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
170 0 12 0 0 12 12 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
171 0 12 0 0 0 12 12 0 0 0 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
172 0 0 0 0 0 0 0 0 0 0 12 12 0 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
173 0 8 8 0 8 0 8 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 609 0 // scrub
174 0 0 0 0 0 0 0 0 0 8 0 0 8 8 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub top
175 0 0 0 0 0 0 0 0 0 8 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub top right
176 8 0 0 0 8 8 0 0 0 8 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub right
177 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub bottom right
178 8 0 8 0 0 8 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub bottom
179 0 0 8 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub bottom left
180 0 0 8 0 0 0 8 8 0 0 0 8 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub left
181 0 0 0 0 0 0 0 0 0 0 0 0 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub top left
182 8 8 8 0 0 8 8 8 0 0 0 8 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub I bottom left
183 0 0 8 0 0 8 0 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub I top left
184 8 0 0 0 8 8 0 0 0 8 0 8 8 8 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub I top right
185 8 8 0 0 8 8 8 0 0 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub I bottom right
186 0 0 0 0 0 0 0 0 0 0 0 0 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub top var
187 8 0 0 0 0 8 0 0 8 0 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub right var
188 8 8 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub botom right var
189 0 0 8 0 0 0 0 0 0 0 0 8 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub top? left var
190 9 10 10 10 10 10 10 9 10 10 10 10 9 10 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods
191 11 10 9 11 10 10 10 10 10 9 11 11 10 11 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 610 0 // woods heavy
192 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass x
193 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass x
194 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass x
195 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass x
196 0 0 0 0 10 10 0 0 10 9 10 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Orchard tree
197 0 10 0 0 10 10 10 0 10 9 10 10 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Big
198 0 10 10 10 0 10 9 10 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Med
199 0 0 0 0 0 10 0 0 10 9 10 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Small
200 11 10 9 11 10 10 10 10 10 11 9 10 10 11 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 611 0 // woods big tree
201 10 10 10 9 10 10 10 10 10 10 10 9 9 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods lt
202 10 9 10 10 10 10 11 10 11 10 9 10 9 10 11 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 610 0 // woods hvy
203 11 10 9 11 10 10 10 10 10 11 9 11 10 11 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 611 0 // woods big tree
204 9 11 10 10 11 11 10 10 10 11 9 10 10 10 11 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 610 0 // woods
205 10 11 10 11 11 11 9 10 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 611 0 // woods hvy
206 10 11 10 10 11 11 11 10 10 10 9 10 9 11 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods
207 11 10 9 10 10 10 10 11 10 10 10 10 10 10 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods
208 0 0 14 0 0 0 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 409 0 // hedge
209 0 0 0 0 14 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 410 0 // hedge
210 0 0 0 0 0 0 0 14 0 0 14 14 0 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 633 0 // hedge
211 0 14 14 0 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 634 0 // hedge
212 0 0 14 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 635 0 // hedge
213 0 0 0 0 14 0 0 0 14 14 0 0 0 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 636 0 // hedge
214 0 0 0 0 14 14 0 0 0 14 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 637 0 // hedge d to v
215 0 0 14 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 638 0 // hedge d to h
216 0 15 15 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 614 0 // Bocage
217 0 0 0 0 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 615 0 // Bocage
218 0 0 0 0 0 0 0 15 0 0 15 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 609 0 // Bocage
219 0 15 15 0 15 15 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 610 0 // Bocage
220 0 15 15 0 0 0 15 15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 611 0 // Bocage
221 0 0 0 0 15 0 0 0 15 15 0 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 612 0 // Bocage
222 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 643 0 // Bocage
223 0 0 0 0 0 0 0 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 644 0 // Bocage
224 0 0 0 0 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 645 0 // Bocage
225 0 0 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 646 0 // Bocage
226 0 15 15 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 682 0 // Bocage
227 0 0 16 0 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 438 0 // stone wall
228 0 0 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 439 0 // stone wall
229 0 0 0 0 0 0 0 0 0 0 0 16 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 618 0 // stone wall
230 0 16 16 0 16 16 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 619 0 // stone wall
231 0 16 16 0 0 0 16 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 620 0 // stone wall
232 0 0 0 0 16 0 0 0 16 16 0 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // stone wall
233 0 0 0 0 16 0 0 0 16 16 0 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // stone wall
234 0 16 16 0 0 0 16 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 623 0 // stone wall
235 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road
236 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 998 0 // dirt road
237 0 0 0 0 0 0 0 19 0 0 19 19 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
238 19 19 19 19 19 19 19 0 19 19 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
239 0 19 19 19 0 0 19 19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
240 0 0 0 0 19 0 0 0 19 19 0 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
241 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
242 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
243 0 0 19 19 0 0 19 19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
244 0 0 19 19 0 0 19 19 0 0 19 19 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
245 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
246 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
247 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
248 0 0 0 0 0 0 0 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
249 0 0 0 0 19 19 19 19 19 19 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
250 0 0 19 19 19 19 19 19 19 19 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
251 0 0 19 19 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
252 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road
253 0 0 0 0 0 0 0 0 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
254 0 0 0 0 19 19 19 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
255 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
256 0 0 0 0 0 0 0 0 0 19 19 19 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road
257 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 623 0 // paved road
258 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 999 0 // paved road
259 0 0 0 20 0 0 20 20 0 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
260 20 20 20 0 20 20 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
261 0 20 20 20 0 0 20 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
262 20 0 0 0 20 20 0 0 20 20 20 0 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
263 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
264 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
265 0 0 20 20 0 0 20 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
266 0 0 20 20 0 0 20 20 0 0 20 20 0 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
267 0 0 0 0 0 0 0 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
268 0 0 0 0 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
269 20 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
270 0 0 0 0 0 0 20 20 0 20 20 20 0 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
271 0 0 20 20 20 20 20 20 20 20 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
272 0 0 0 0 20 20 20 20 20 20 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
273 0 20 20 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
274 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 624 0 // paved road
275 0 0 0 0 0 0 0 0 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
276 0 0 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
277 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
278 0 0 0 0 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // paved road
279 0 10 10 10 0 10 9 10 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Orchard
280 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Tree 1 shadow
281 0 10 10 0 10 10 10 10 10 10 9 10 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Big
282 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Tree 2 Shadow
283 25 25 27 25 23 23 23 25 23 23 23 27 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 626 0 // wood building
284 0 0 0 0 29 25 27 25 23 23 23 23 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 653 0 // wood building
285 0 0 0 0 29 27 25 0 23 23 25 0 23 23 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 654 0 // wood building
286 25 23 25 0 23 23 29 0 23 23 25 0 23 23 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 655 0 // wood building
287 27 23 25 0 23 23 25 0 25 27 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 656 0 // wood building
288 23 25 27 25 23 23 23 23 27 25 29 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 657 0 // wood building
289 0 25 23 25 0 29 23 23 0 25 25 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 658 0 // wood building
290 0 25 23 25 0 27 23 25 0 25 23 27 0 29 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 659 0 // wood building
291 0 0 0 0 0 25 29 25 0 27 23 23 0 25 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 660 0 // wood building
292 25 23 25 0 23 23 25 25 23 23 23 23 23 23 23 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 661 0 // wood building
293 23 23 23 23 23 23 23 23 23 23 25 29 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 662 0 // wood building
294 25 25 27 25 23 23 23 25 25 25 23 27 0 25 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 663 0 // wood building
295 0 25 23 25 29 25 23 25 23 23 23 27 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 664 0 // wood building
296 25 25 27 25 23 23 23 23 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 627 0 // wood bldg
297 25 25 27 25 24 24 24 25 24 24 24 27 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 630 0 // stone building
298 0 0 0 0 30 26 28 26 24 24 24 24 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 665 0 // stone building
299 0 0 0 0 30 28 26 0 24 24 26 0 24 24 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 666 0 // stone building
300 25 24 26 0 24 24 26 0 24 24 26 0 24 24 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 667 0 // stone building
301 27 24 26 0 24 24 26 0 26 28 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 668 0 // stone building
302 25 27 25 25 24 24 24 24 28 26 30 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 669 0 // stone building
303 0 26 24 25 0 28 24 24 0 26 26 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 670 0 // stone building
304 0 26 24 25 0 28 24 25 0 26 24 27 0 30 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 671 0 // stone building
305 0 0 0 0 0 26 30 26 0 28 24 24 0 26 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 672 0 // stone building
306 0 26 24 25 30 26 24 25 24 24 24 27 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 673 0 // stone building
307 25 24 26 0 24 24 26 26 24 24 24 24 24 24 24 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 674 0 // stone building
308 25 25 27 25 24 24 24 24 24 24 26 26 24 24 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 675 0 // stone building
309 25 25 27 25 24 24 24 25 26 26 24 27 0 26 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 676 0 // stone building
310 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 631 0 // stone building
311 24 24 24 24 24 24 24 24 24 57 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 632 0 // stone building
312 0 0 5 5 0 0 5 5 13 13 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // steam to marsh
313 0 13 0 0 0 13 0 0 5 13 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // steam to marsh
314 5 5 0 0 5 5 0 0 5 13 13 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // steam to marsh
315 5 5 5 5 5 13 5 5 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // steam to marsh
316 0 0 6 6 13 13 6 6 13 13 6 6 0 0 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream to water
317 6 6 6 6 6 6 6 6 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream to water
318 6 6 0 0 6 6 13 13 6 6 13 13 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream to water
319 0 13 13 0 0 13 13 0 6 6 6 6 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream to water
320 0 13 0 0 0 13 0 0 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // up
321 0 13 0 0 0 13 0 0 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // down
322 0 0 0 0 0 0 0 0 13 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // left
323 0 0 0 0 0 0 0 0 13 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // right ?
324 0 0 0 0 0 0 0 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // ccw
325 0 13 0 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // ccw
326 0 13 0 0 0 13 13 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // ccw
327 0 0 0 0 0 0 0 0 0 13 13 13 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // ccw
328 0 0 0 0 0 0 13 0 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream corner
329 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // s
330 0 0 0 0 0 0 0 0 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream end
331 0 0 0 0 0 0 0 0 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream end
332 0 12 0 0 0 12 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
333 0 12 0 0 0 12 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
334 0 0 0 0 0 0 0 0 12 12 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
335 0 0 0 0 0 0 0 0 12 12 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
336 0 0 0 0 0 0 0 0 12 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
337 0 12 0 0 12 12 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
338 0 12 0 0 0 12 12 0 0 0 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
339 0 0 0 0 0 0 0 0 0 0 12 12 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
340 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
341 0 0 0 0 0 0 0 0 0 0 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
342 0 0 0 0 0 0 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
343 0 0 0 0 0 0 0 0 12 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully
344 0 0 0 0 0 0 15 15 0 15 15 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 677 0 // bocage
345 0 15 15 0 15 15 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 678 0 // bocage
346 0 0 0 0 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 679 0 // bocage
347 0 0 0 0 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 680 0 // bocage
348 0 15 15 0 0 15 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 681 0 // bocagecopy co
349 0 15 15 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 682 0 // bocage
350 0 15 15 0 0 15 15 15 0 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 683 0 // bocage
351 0 0 0 0 15 15 15 0 15 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 684 0 // bocage
352 0 0 0 0 15 15 15 15 15 15 15 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 685 0 // bocage
353 0 15 15 0 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 686 0 // bocage
354 0 15 15 0 15 15 15 0 15 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 687 0 // bocage
355 0 15 15 0 0 15 15 15 0 15 15 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 688 0 // bocage
356 0 0 0 0 0 0 15 15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 645 0 // bocage
357 0 0 0 0 15 0 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 646 0 // bocage
358 0 0 0 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 644 0 // bocage
359 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 643 0 // bocage
360 0 10 10 10 15 11 9 11 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 426 0 // bocage w tree
361 0 11 15 0 10 11 15 0 10 9 15 0 10 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 425 0 // bocage w tree
362 0 0 0 0 0 0 16 16 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 689 0 // stone wall
363 0 0 16 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 690 0 // stone wall
364 0 0 16 0 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 691 0 // stone wall
365 0 0 0 0 16 16 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 692 0 // stone wall
366 0 0 0 0 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 693 0 // stone wall
367 0 0 0 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 694 0 // stone wall
368 0 13 0 0 19 35 19 19 19 34 19 19 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bridge dirt
369 0 0 19 19 0 0 19 19 13 16 35 35 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bridge dirt
370 0 13 0 0 0 13 13 0 0 13 13 13 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream intersection
371 0 10 10 10 0 10 9 10 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Medium
372 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Tree 1 shadow copy
373 0 0 0 0 0 0 10 0 0 10 9 10 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Tree Small
374 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Tree 2 Shadow copy
375 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass copy
376 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass copy copy
377 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass copy copy copy
378 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass copy copy copy copy
379 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass copy copy copy copy copy
380 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // grass copy
381 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // grass c
382 0 0 0 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // grass crater
383 1 1 1 1 1 22 22 1 1 22 22 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass crater
384 2 2 2 2 2 22 22 2 2 22 22 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt crater
385 3 3 3 3 3 22 22 3 3 22 22 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Plowed crater
386 1 1 1 1 1 22 22 1 1 22 22 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat crater
387 4 4 4 4 4 22 22 4 4 22 22 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud crater
388 5 5 5 5 5 22 22 5 5 22 22 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh crater
389 0 0 0 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // grass crater
390 5 13 5 5 5 13 5 5 5 13 5 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
391 0 13 0 0 0 13 0 0 5 13 5 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
392 0 0 5 5 0 0 5 5 13 13 13 13 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
393 5 5 5 5 5 5 5 5 13 13 13 13 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
394 5 5 5 5 5 5 5 5 13 13 5 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
395 5 13 5 5 13 13 5 5 13 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
396 5 13 5 5 5 13 13 5 5 5 13 13 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
397 5 5 5 5 5 5 5 5 5 5 13 13 5 13 13 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
398 5 13 5 5 5 13 5 5 5 13 5 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
399 5 5 5 5 5 5 5 5 13 13 13 13 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
400 5 5 5 5 5 5 5 5 5 5 13 13 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
401 5 5 5 5 5 5 5 5 13 13 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
402 5 5 5 5 5 5 5 5 5 5 13 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
403 5 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
404 5 13 5 5 5 13 13 5 5 13 13 13 5 13 13 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
405 0 0 5 5 0 0 5 5 13 13 13 13 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
406 0 13 0 0 0 13 0 0 5 13 5 5 5 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
407 5 5 0 0 5 5 0 0 13 13 13 13 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
408 5 13 5 5 5 13 5 5 0 13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Stream in Marsh
409 0 0 14 0 0 0 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge break
410 0 0 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge break
411 0 0 14 0 0 0 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 695 0 // hedge
412 0 0 0 0 14 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 696 0 // hedge
413 0 0 14 0 0 0 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 697 0 // hedge
414 0 0 0 0 14 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 698 0 // hedge
415 0 0 14 0 0 0 14 0 0 0 44 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 699 0 // hedge
416 0 0 0 0 14 44 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 700 0 // hedge
417 0 0 14 0 0 0 14 14 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 701 0 // hedge
418 0 0 0 0 0 0 14 14 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 702 0 // hedge
419 0 0 14 0 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 703 0 // hedge
420 0 0 14 0 0 0 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 704 0 // hedge
421 0 0 0 0 14 14 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 705 0 // hedge
422 0 0 0 0 14 14 14 14 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 706 0 // hedge
423 0 0 14 0 14 14 14 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 707 0 // hedge
424 0 0 14 0 14 14 14 0 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 708 0 // hedge
425 0 15 15 0 0 61 61 0 0 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage Cut
426 0 0 0 0 15 61 61 15 15 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage Cut
427 0 15 15 0 0 15 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 425 0 // Bocage
428 0 15 11 10 0 15 9 10 0 15 11 10 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 425 0 // Bocage tree
429 0 0 0 0 0 0 0 0 0 21 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 709 0 // RIFLE PITS
430 0 0 0 0 0 21 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 710 0 // Gry copy
431 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 711 0 // Gry
432 0 0 0 21 21 0 0 0 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 712 0 // Gry copy
433 0 0 0 0 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 713 0 // Gry copy
434 0 0 0 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 714 0 // Gry copy
435 0 0 0 0 36 15 36 15 15 36 15 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 715 0 // bocage w pits
436 0 15 15 0 0 15 36 0 0 36 15 0 0 15 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 716 0 // bocage w pit
437 0 0 57 0 16 16 57 16 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 717 0 // stone wall rub
438 0 57 16 0 0 0 57 0 0 0 57 0 0 57 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall
439 0 0 0 0 16 57 57 16 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall
440 0 0 16 0 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 718 0 // stone wall
441 0 0 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 719 0 // stone wall
442 0 0 16 0 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 720 0 // stone wall
443 0 0 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 717 0 // stone wall
444 0 0 16 0 0 0 16 0 0 0 44 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 721 0 // stone wall
445 0 0 0 0 16 44 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 719 0 // stone wall
446 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 722 0 // stone wall
447 0 0 0 0 0 0 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 723 0 // stone wall
448 0 0 0 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 694 0 // stone wall
449 0 0 0 0 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 693 0 // stone wall
450 0 0 0 0 0 0 0 0 0 0 16 16 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 647 0 // stone wall
451 0 0 0 0 16 0 0 0 16 16 0 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 651 0 // stone wall
452 0 0 16 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 652 0 // stone wall
453 0 16 16 0 16 16 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 648 0 // stone wall
454 0 0 16 0 0 0 16 57 0 57 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 717 0 // stone wall
455 0 0 0 0 16 16 16 16 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 724 0 // stone wall
456 0 0 16 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 725 0 // stone wall
457 0 0 16 0 16 16 16 0 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 726 0 // stone wall
458 0 0 16 0 0 0 16 16 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 727 0 // stone wall
459 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road
460 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road
461 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road
462 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // Gry copy copy
463 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road
464 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
465 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
466 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
467 0 0 0 0 19 19 20 20 19 19 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy
468 0 0 0 0 20 20 19 19 20 20 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy
469 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 624 0 // paved road
470 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 623 0 // paved road
471 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 624 0 // paved road
472 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 623 0 // paved road
473 13 13 0 0 35 35 20 20 35 35 20 20 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
474 0 0 20 20 13 16 35 35 13 16 35 35 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
475 0 0 6 6 20 20 35 35 20 20 35 35 0 0 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
476 6 6 0 0 35 35 20 20 35 35 20 20 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge
477 0 0 7 7 0 0 7 7 0 0 7 7 0 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy copy
478 7 7 7 7 7 7 7 7 7 7 7 7 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy copy
479 7 7 0 0 7 7 0 0 7 7 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy copy
480 0 19 19 0 0 19 19 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy
481 0 20 20 0 0 20 20 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // G copy
482 23 23 23 25 23 23 23 25 23 23 23 27 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 628 0 // wood building
483 0 25 23 23 0 27 23 23 0 25 23 23 0 29 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 659 0 // wood building
484 0 0 0 0 29 25 27 25 23 23 23 23 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 653 0 // wood building
485 25 23 25 0 23 23 29 0 23 23 25 0 23 23 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 655 0 // wood building
486 27 25 23 25 23 23 23 29 27 25 29 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 657 0 // wood building
487 25 25 27 25 23 23 23 25 23 23 23 27 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 31 0 // wood building
488 25 25 27 25 31 31 23 25 23 23 23 27 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 489 0 // wood bldg w bed
489 23 31 31 23 31 31 31 31 31 31 31 31 23 31 31 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood rubble
490 0 0 0 20 20 20 20 20 20 20 20 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road
491 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge trans
492 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road
493 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road
494 25 25 27 25 24 24 24 25 24 31 24 27 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 502 0 // stone building
495 25 24 24 25 24 21 24 24 24 24 24 24 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 32 0 // stone building
496 0 26 24 25 0 28 24 24 0 26 24 24 0 30 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 671 0 // stone building
497 0 0 0 0 30 26 28 26 24 24 24 24 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 665 0 // stone building
498 25 24 26 0 24 24 30 0 24 24 26 0 24 24 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 667 0 // stone building
499 25 24 24 25 24 24 24 24 28 26 30 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 669 0 // stone building
500 25 24 24 25 24 24 24 24 24 57 24 24 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 629 0 // stone building table
501 25 25 27 25 57 57 24 25 24 24 24 27 24 24 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 630 0 // stn bldg w bed
502 32 32 24 24 32 32 32 24 32 32 32 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Flo copy copy
503 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Flo copy copy
504 0 16 16 16 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Flo copy copy
505 16 16 16 16 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge edge
506 16 16 16 16 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Flo copy copy
507 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road sliver
508 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
509 2 2 2 2 2 32 2 2 2 32 32 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
510 32 2 2 2 2 32 32 2 2 32 32 2 2 2 2 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
511 0 0 0 0 0 0 0 0 0 0 0 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
512 0 0 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
513 0 0 2 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
514 0 0 2 2 0 0 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
515 2 2 2 2 2 2 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
516 2 2 2 2 2 2 2 2 2 2 4 4 2 2 4 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
517 4 4 6 6 4 4 6 6 4 4 6 6 4 4 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
518 2 4 4 6 2 2 4 4 2 2 2 4 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
519 4 4 6 6 4 4 6 6 6 6 6 6 6 6 6 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
520 6 6 6 7 6 6 6 6 4 4 6 6 4 4 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // beach
521 2 2 2 2 2 22 22 2 2 22 22 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Sand Crater
522 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // high grass
523 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // Grass copy copy copy
524 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass copy copy copy
525 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass copy copy copy
526 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Plowed2
527 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Plowed1
528 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 608 0 // Wheat2
529 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 608 0 // Wheat1
530 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Mud2
531 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Mud1
532 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Marsh2
533 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Marsh1
534 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Water deep1
535 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // grass5 (duplicate)
536 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
537 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // grass7
538 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // grass8
539 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // grass9
540 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
541 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // Flowers
542 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass High horiz var1 copy
543 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // grass high copy
544 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // grass high copy
545 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // grass high copy
546 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // grass high1 copy
547 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 607 0 // grass high1 copy copy
548 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt var1
549 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt var2
550 0 0 0 0 0 2 0 0 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt copy
551 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt copy
552 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt copy
553 0 0 2 2 0 0 2 2 0 0 2 2 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt copy
554 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
555 0 0 0 0 0 0 0 0 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed
556 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed copy
557 0 0 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed copy
558 3 3 0 0 3 3 0 0 3 3 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed copy
559 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // plowed copy
560 0 0 0 0 0 0 0 0 3 3 3 3 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat copy
561 1 3 0 0 1 3 0 0 1 3 0 0 1 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat copy
562 1 1 1 1 3 3 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat copy
563 0 0 3 1 0 0 3 1 0 0 3 1 0 0 3 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wheat copy
564 0 0 0 0 0 0 0 0 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud copy
565 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud copy
566 4 4 4 4 4 4 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud copy
567 0 0 4 4 0 0 4 4 0 0 4 4 0 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // mud copy
568 0 0 0 0 0 0 0 0 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy
569 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy
570 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy
571 0 0 5 5 0 0 5 5 0 0 5 5 0 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy
572 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy
573 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // marsh copy copy
574 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water deep copy
575 0 0 0 0 0 0 0 0 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow copy
576 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow copy
577 7 7 7 7 7 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water deep copy
578 0 0 7 7 0 0 7 7 0 0 7 7 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // water shallow copy
579 0 0 14 0 0 14 14 0 0 14 14 14 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge copy
580 0 0 0 0 0 0 0 0 17 17 17 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 619 0 // wire
581 0 17 0 0 0 17 0 0 0 17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 618 0 // wire copy
582 0 0 0 0 0 0 0 0 17 17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 730 0 // wire
583 0 17 0 0 0 17 0 0 17 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 731 0 // wire
584 0 17 0 0 0 17 0 0 0 17 17 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 732 0 // wire copy copy copy copy
585 0 0 0 0 0 0 0 0 0 17 17 17 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 733 0 // wire
586 0 0 0 0 33 33 33 0 34 34 33 0 34 34 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 734 0 // Pillbox front
587 0 0 0 0 0 0 28 33 0 0 28 34 0 0 28 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 735 0 // Big Pill box
588 16 0 16 0 0 0 0 0 0 16 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 736 0 // graveyard
589 60 60 60 0 0 0 0 0 0 16 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 736 0 // graveyard
590 16 0 16 0 0 0 2 0 0 16 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 736 0 // graveyard
591 0 0 0 37 0 0 37 37 0 37 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // wagon
592 0 0 37 0 0 0 37 0 0 0 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // wagon copy
593 0 0 0 0 37 37 0 0 0 37 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // wagon copy copy
594 0 0 9 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road w pole
595 0 0 19 19 9 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // road w pole copy
596 0 0 0 0 18 18 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 737 0 // rifle pit
597 0 18 0 0 0 18 0 0 0 18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 738 0 // Rifle pit
598 18 18 18 18 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 739 0 // Bocage n pit1
599 18 15 15 0 18 15 15 0 18 15 15 0 18 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 740 0 // bocage n pit2
600 0 0 0 0 15 15 15 15 15 15 15 15 18 18 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 741 0 // bocage n pit3
601 0 15 15 18 0 15 15 18 0 15 15 18 0 15 15 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 742 0 // bocage and pit4
602 0 0 0 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Crater2
603 0 0 0 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Crater2 copy
604 0 0 0 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Crater2 copy copy
605 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass RUBBLED
606 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass RUBBLED
607 1 2 1 1 1 2 2 1 1 2 2 1 2 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // High Grass RUBBLED
608 1 1 1 1 1 2 2 1 1 2 2 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Wheat RUBBLED
609 8 2 8 0 0 2 2 2 2 2 0 2 8 0 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub1 RUBBLED
610 9 10 57 10 10 57 8 8 8 57 57 10 10 9 10 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods RUBBLED
611 9 57 11 10 11 57 57 11 10 57 11 9 57 8 11 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Woods RUBBLED
612 0 14 0 0 0 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge vert copy
613 0 0 0 0 0 0 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge horiz copy
614 0 15 15 0 0 15 61 0 0 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage vert copy
615 0 0 0 0 15 61 61 15 15 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage horiz copy
616 0 0 16 0 0 57 57 57 0 57 57 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall vert copy
617 0 0 0 0 0 57 57 0 57 57 57 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall horiz copy
618 0 17 0 0 0 0 0 0 0 0 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire vert rubbled
619 0 0 0 0 17 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire horiz rubbled
620 0 18 0 0 0 18 18 0 0 0 18 0 0 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 743 0 // Rifle pit copy
621 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road dirt v scorched
622 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road dirt h scorched
623 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v scorched
624 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h scorched
625 23 31 31 31 31 31 31 23 31 31 31 23 23 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood floor Rubbled
626 31 31 31 31 31 31 31 31 31 31 31 31 31 31 23 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood floor rubbled
627 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood floor rubbled
628 31 31 31 25 31 31 31 23 23 31 31 31 23 23 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood floor rubbled
629 32 32 24 25 32 32 32 24 32 32 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone floor rubbled
630 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone floor rubbled
631 32 32 24 24 32 32 24 24 32 32 32 24 24 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone floor rubbled
632 24 24 32 24 24 32 32 32 32 32 32 32 24 32 32 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone floor rubbled
633 0 0 0 0 0 0 0 14 0 0 57 57 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge rubbled
634 0 57 14 0 14 57 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge rubbled
635 0 14 14 0 0 0 57 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge rubbled
636 0 0 0 0 0 0 0 0 14 57 0 0 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge rubbled
637 0 0 0 0 14 57 0 0 0 57 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge rubbled
638 0 14 57 0 0 0 57 14 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge d to h rubbled
639 0 0 0 0 0 0 0 61 0 0 61 61 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
640 0 61 15 0 61 61 0 0 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
641 0 15 15 0 0 0 61 61 0 0 0 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
642 0 0 0 0 15 0 0 0 15 61 0 0 0 61 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
643 0 15 15 0 0 61 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
644 0 0 0 0 0 0 0 0 0 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
645 0 0 0 0 0 0 61 15 0 0 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
646 0 0 0 0 15 61 0 0 15 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage rubbled
647 0 0 0 0 0 0 0 16 0 0 57 16 0 16 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
648 0 57 16 0 57 57 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
649 0 16 57 0 0 0 57 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
650 0 0 0 0 16 0 0 0 57 57 0 0 0 57 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
651 0 0 0 0 57 57 57 0 0 57 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
652 0 57 0 0 0 57 57 0 0 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall rubbled
653 0 0 0 0 31 31 31 25 23 31 31 23 23 23 31 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building rubbled
654 0 31 31 0 31 31 31 0 23 31 31 0 23 23 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building rubbled
655 23 23 31 0 23 31 31 31 31 31 31 0 23 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
656 23 23 31 0 23 31 31 0 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
657 23 23 31 23 23 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
658 0 31 23 23 0 31 31 23 0 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
659 0 31 23 23 0 31 31 23 0 31 31 31 0 31 31 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
660 0 0 0 0 0 31 31 31 0 31 31 23 0 31 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
661 23 23 31 0 23 31 31 31 23 31 31 31 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
662 23 23 23 23 23 31 31 31 23 31 31 31 23 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
663 31 23 23 23 31 31 31 23 31 31 31 23 0 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
664 0 31 31 23 31 31 31 31 31 31 23 23 23 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wood building Rubbled
665 0 0 0 0 32 32 32 32 24 32 32 24 24 24 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
666 0 0 0 0 32 32 32 0 24 32 32 0 24 24 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
667 24 24 32 0 24 32 32 0 24 32 32 0 24 24 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
668 24 24 32 0 24 32 32 0 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
669 24 31 24 24 24 24 32 31 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy
670 0 32 24 31 0 32 32 24 0 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
671 0 32 24 25 0 32 32 24 0 32 24 24 0 32 24 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
672 0 0 0 0 0 32 32 32 0 32 32 24 0 32 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
673 0 32 31 31 30 32 32 32 24 24 32 24 24 24 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy
674 24 31 32 0 24 32 32 32 24 24 32 31 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy
675 24 31 24 31 24 24 32 24 24 24 32 32 24 24 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
676 31 24 24 31 24 32 32 24 32 32 32 24 0 32 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled
677 0 0 0 0 0 61 61 15 0 61 61 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
678 0 15 15 0 15 61 61 0 15 61 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
679 0 0 0 0 15 61 61 15 15 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
680 0 0 0 0 15 61 61 15 15 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
681 0 15 15 0 0 61 61 15 0 0 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
682 0 15 15 0 0 61 61 0 0 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
683 0 15 15 0 0 61 61 15 0 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
684 0 0 0 0 15 61 61 0 15 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
685 0 0 0 0 15 61 61 15 15 61 61 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
686 0 15 15 0 15 61 61 15 15 61 61 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
687 0 15 15 0 15 61 61 0 15 61 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
688 0 15 15 0 0 61 61 15 0 61 61 15 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage Rubbled
689 0 0 0 0 0 0 57 16 0 0 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
690 0 0 57 0 16 16 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
691 0 0 16 0 0 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
692 0 0 0 0 16 57 0 0 0 57 57 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
693 0 0 0 0 0 16 57 16 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
694 0 0 0 0 57 57 16 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
695 0 0 14 0 0 0 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
696 0 0 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
697 0 0 14 0 0 0 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
698 0 0 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
699 0 0 14 0 0 0 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
700 0 0 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
701 0 0 14 0 0 0 57 14 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
702 0 0 0 0 0 0 57 14 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
703 0 0 57 0 14 14 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
704 0 0 14 0 0 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
705 0 0 0 0 14 57 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
706 0 0 0 0 14 57 57 14 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
707 0 57 0 0 14 57 57 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
708 0 0 14 0 14 57 57 0 0 0 57 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge Rubbled
709 0 0 0 0 0 0 0 0 0 21 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // RIFLE PITS copy
710 0 0 0 0 0 21 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gry copy copy
711 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gry copy
712 0 0 0 21 21 0 0 0 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gry copy copy
713 0 0 0 0 0 0 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gry copy copy
714 0 0 0 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Gry copy copy
715 0 0 0 0 36 36 61 15 15 61 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage w pits scorched
716 0 36 15 0 0 61 15 0 0 15 61 0 0 15 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage w pit scorched
717 0 0 0 0 16 57 57 16 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
718 0 0 16 0 0 57 57 0 0 57 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
719 0 0 0 0 16 57 57 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
720 0 0 16 0 0 0 57 0 0 0 57 57 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
721 0 0 16 0 0 0 57 0 0 0 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
722 0 0 16 0 0 0 57 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
723 0 0 0 0 0 0 16 0 0 0 57 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
724 0 0 0 0 16 57 57 16 0 0 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
725 0 0 16 0 16 16 57 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
726 0 0 16 0 16 57 57 0 0 0 57 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
727 0 0 16 0 0 0 57 0 0 0 57 57 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall Rubbled
728 35 7 7 7 7 7 7 7 7 7 7 7 35 7 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bridge Rubbled
729 7 7 35 35 7 7 7 7 7 7 7 7 7 16 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bridge v Rubbled
730 0 0 0 0 0 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire rubbled
731 0 17 0 0 0 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire rubbled
732 0 17 0 0 0 0 0 0 0 0 17 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire rubbled
733 0 0 0 0 0 0 0 0 0 0 0 17 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // wire rubbled
734 0 0 0 0 34 32 57 0 34 34 32 57 34 34 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Pillbox rubble front
735 0 0 0 0 0 57 32 34 0 57 32 34 0 0 28 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // pillbox rubble back
736 57 0 0 16 0 57 57 0 57 57 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // graveyard RUBBLED
737 0 0 0 0 18 18 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // rifle pit rubbled
738 0 18 0 0 0 18 0 0 0 18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Rifle pit rubbled
739 18 18 18 18 15 15 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage n pit1 rubbled
740 18 15 15 0 18 15 15 0 18 15 15 0 18 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage n pit2 rubbled
741 0 0 0 0 15 15 15 15 15 15 15 15 18 18 18 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage n pit3 rubbled
742 0 15 15 18 0 15 15 18 0 15 15 18 0 15 15 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // bocage and pit4 rubbled
743 0 18 0 0 0 18 0 0 0 18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Rifle pit rubbled
744 0 0 0 0 0 0 21 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 745 0 // foxholes
745 0 0 0 0 0 0 21 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // foxhole rubbled
746 0 0 0 0 0 0 0 0 0 0 0 0 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // BigCrater
747 0 0 0 0 0 0 0 0 0 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // big crater
748 0 0 22 22 0 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // BigCrater copy
749 22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // BigCrater copy
750 34 34 33 0 30 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 989 0 // Bunker
751 0 0 0 0 33 33 33 0 34 34 33 0 34 34 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 990 0 // Bunker
752 34 34 33 0 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 757 0 // Pillbox bottom front
753 0 0 28 34 0 0 28 34 0 0 28 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 758 0 // Pillbox bottom back
754 0 28 34 34 0 28 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 991 0 // Bunker
755 0 0 0 0 0 28 33 33 0 28 34 34 0 28 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 992 0 // Bunker
756 0 0 0 0 0 0 0 0 0 0 0 0 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // not Bunker
757 34 32 32 0 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Pillbox bot frt Rub
758 0 0 32 34 0 0 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Pill bot bak rub
759 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road copy
760 0 37 0 0 19 37 37 19 19 37 37 19 0 0 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road barrier
761 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road varient
762 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road varient
763 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road varient
764 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road varient
765 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // dirt road varient
766 0 0 19 19 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
767 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
768 19 19 0 0 19 19 19 19 0 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
769 0 0 0 0 19 19 19 19 19 19 22 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
770 0 0 0 0 19 19 22 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
771 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt varient
772 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road varient
773 0 0 19 19 0 0 19 19 0 0 22 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
774 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road varient
775 0 0 19 19 0 0 22 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
776 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
777 0 0 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 621 0 // dirt road varient
778 0 0 0 0 19 19 19 0 19 19 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
779 0 0 19 19 0 19 19 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
780 19 19 0 0 19 19 0 0 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
781 19 19 19 0 19 19 19 19 0 19 19 19 0 0 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // dirt road varient
782 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
783 0 0 0 0 20 20 59 20 20 20 59 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1003 0 // Road paved h varient
784 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
785 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
786 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
787 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
788 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
789 0 0 0 0 20 58 20 20 20 20 58 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 790 0 // Road paved h varient
790 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
791 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
792 0 0 0 0 20 20 22 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
793 0 0 0 0 20 20 20 20 20 20 22 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
794 0 0 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
795 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1000 0 // Road paved h varient
796 20 20 0 0 20 20 20 20 0 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved h varient
797 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
798 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
799 0 0 20 20 0 0 20 20 0 0 22 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
800 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
801 0 0 20 20 0 0 20 20 0 0 22 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
802 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
803 0 0 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v varient
804 0 0 0 0 20 20 20 20 20 20 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved varient
805 0 0 20 20 0 0 20 20 0 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v variant
806 20 20 0 0 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved v variant
807 20 20 20 0 0 20 20 20 0 0 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Road paved variant
808 0 0 0 0 30 26 28 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 665 0 // stone building empty
809 0 0 0 0 30 28 26 0 24 24 26 0 24 24 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 666 0 // stone building empty
810 24 24 26 0 24 24 30 0 24 24 26 0 24 24 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 667 0 // stone building empty
811 24 24 26 0 24 24 26 0 26 28 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 668 0 // stone building empty
812 24 24 24 24 24 24 24 24 28 26 30 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 669 0 // stone building empty
813 0 26 24 24 0 28 24 24 0 26 26 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 670 0 // stone building empty
814 0 26 24 24 0 28 24 24 0 26 24 24 0 30 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 671 0 // stone building empty
815 0 0 0 0 0 26 30 26 0 28 24 24 0 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 672 0 // stone building empty
816 0 26 24 24 30 26 24 24 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 673 0 // stone building empty
817 24 24 26 0 24 24 26 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 674 0 // stone building empty
818 24 24 24 24 24 24 24 24 24 24 26 26 24 24 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 675 0 // stone building empty
819 24 24 24 24 24 24 24 24 26 26 24 24 0 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 676 0 // stone building empty
820 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 631 0 // stone building empty
821 0 0 0 0 30 26 39 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 665 0 // stone building Fort
822 0 0 0 0 30 39 26 0 24 24 26 0 24 24 41 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 666 0 // stone building Fort
823 24 24 26 0 24 24 41 0 24 24 26 0 24 24 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 667 0 // stone building Fort
824 24 24 26 0 24 24 26 0 26 39 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 668 0 // stone building Fort
825 24 24 24 24 24 24 24 24 39 26 41 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 669 0 // stone building Fort
826 0 26 24 24 0 41 24 24 0 26 26 41 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 670 0 // stone building Fort
827 0 26 24 24 0 39 24 24 0 26 24 24 0 41 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 671 0 // stone building Fort
828 0 0 0 0 0 26 41 26 0 39 24 24 0 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 672 0 // stone building Fort
829 0 0 0 0 29 25 27 25 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 653 0 // wood building empty
830 0 0 0 0 29 27 25 0 23 23 25 0 23 23 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 654 0 // wood building empty
831 23 23 25 0 23 23 29 0 23 23 25 0 23 23 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 655 0 // wood building empty
832 23 23 25 0 23 23 25 0 25 27 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 656 0 // wood building empty
833 23 23 23 23 23 23 23 23 27 25 29 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 657 0 // wood building empty
834 0 25 23 23 0 29 23 23 0 25 25 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 658 0 // wood building empty
835 0 25 23 23 0 27 23 23 0 25 23 23 0 29 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 659 0 // wood building empty
836 0 0 0 0 0 25 29 25 0 27 23 23 0 25 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 660 0 // wood building empty
837 23 23 25 0 23 23 25 25 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 661 0 // wood building empty
838 23 23 23 23 23 23 23 23 23 23 25 29 23 23 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 662 0 // wood building empty
839 23 23 23 23 23 23 23 23 25 25 23 23 0 25 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 663 0 // wood building empty
840 0 25 23 23 29 25 23 23 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 664 0 // wood building empty
841 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 627 0 // wood bldg empty
842 0 0 0 0 29 25 38 25 23 23 23 23 23 23 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 653 0 // wood building Fort
843 0 0 0 0 40 38 25 0 23 23 25 0 23 23 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 654 0 // wood building Fort
844 23 23 25 0 23 23 40 0 23 23 25 0 23 23 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 655 0 // wood building Fort
845 23 23 25 0 23 23 25 0 25 38 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 656 0 // wood building Fort
846 23 23 23 23 23 23 23 23 27 25 40 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 657 0 // wood building Fort
847 0 25 23 23 0 40 23 23 0 25 25 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 658 0 // wood building Fort
848 0 25 23 23 0 38 23 23 0 25 23 23 0 29 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 659 0 // wood building Fort
849 0 0 0 0 0 25 40 25 0 38 23 23 0 25 23 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 660 0 // wood building Fort
850 0 0 0 0 42 42 15 15 15 15 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 715 0 // bocage w pits Fort
851 0 0 0 0 15 15 15 15 15 15 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 715 0 // bocage w pits Fort
852 0 42 15 0 0 42 15 0 0 15 15 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 716 0 // bocage w pit Fort
853 0 15 15 0 0 36 15 0 0 15 42 0 0 15 42 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 716 0 // bocage w pit fort
854 0 0 2 0 13 13 35 13 13 13 35 13 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 855 0 // stream path
855 0 0 2 0 13 13 57 13 13 13 13 13 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream path
856 0 13 13 0 2 35 35 2 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 857 0 // stream path
857 0 13 13 0 2 13 57 2 0 13 13 0 0 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream path rub
858 0 0 0 0 0 0 37 0 0 37 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // Barrels
859 0 0 0 0 0 37 0 0 0 37 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // barrels
860 0 0 0 0 0 0 0 37 0 0 0 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // boxes
861 0 0 0 0 37 37 37 37 0 0 0 0 37 37 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 958 0 // boxes
862 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Marker
863 0 0 0 0 0 58 0 0 0 58 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // horse
864 0 0 0 0 0 58 58 0 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // horse
865 0 0 0 0 0 0 58 0 0 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // horse
866 0 0 0 0 0 58 58 0 0 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // cow
867 0 0 0 0 0 58 0 0 0 58 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // horse
868 0 0 0 0 0 58 58 0 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 873 0 // horse
869 0 0 0 0 0 58 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 874 0 // cow
870 0 0 0 0 0 0 58 0 0 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 874 0 // cow
871 0 0 0 0 0 0 0 0 0 58 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 874 0 // cow
872 0 0 0 0 0 0 0 0 0 58 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 874 0 // cow
873 0 0 0 0 0 0 0 58 58 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // animal splatter
874 0 0 0 0 0 0 0 58 58 0 58 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // animal splatter
875 0 0 0 0 0 0 2 2 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
876 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
877 0 2 2 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
878 0 0 0 0 2 2 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
879 0 0 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass copy copy copy copy copy
880 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
881 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
882 0 2 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
883 0 0 2 0 0 0 2 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
884 0 0 2 0 0 0 2 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
885 0 0 2 0 0 0 2 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
886 0 0 2 0 0 0 2 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
887 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
888 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
889 0 0 0 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
890 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path
891 1 1 1 1 1 1 0 0 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
892 0 0 1 1 2 2 0 0 0 0 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
893 1 1 0 0 0 0 2 2 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
894 1 1 1 1 0 0 0 1 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
895 1 1 0 1 1 1 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
896 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
897 1 1 1 1 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
898 1 1 0 1 0 0 0 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
899 0 0 2 0 0 0 2 0 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
900 1 1 0 1 1 1 0 1 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
901 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
902 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
903 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
904 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
905 1 1 1 1 1 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
906 1 1 1 1 0 0 0 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // high grass Path
907 0 8 8 0 8 8 2 2 0 8 2 8 8 0 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
908 0 0 8 0 2 2 2 2 0 0 0 8 0 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
909 0 8 2 0 2 2 2 2 0 8 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
910 0 8 8 0 2 2 2 8 0 8 2 8 8 0 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
911 0 8 2 0 8 8 2 2 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
912 0 8 8 0 2 2 2 2 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
913 0 8 8 0 2 2 2 2 8 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
914 0 8 2 0 2 2 0 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
915 0 0 2 0 0 0 2 0 0 8 2 0 8 8 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
916 8 8 2 0 8 8 2 8 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
917 8 8 2 0 8 8 2 8 0 8 2 8 8 0 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
918 0 8 2 0 8 8 2 8 0 8 2 8 8 8 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
919 8 8 0 0 8 8 0 0 0 8 2 8 8 0 2 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
920 8 8 2 0 8 8 2 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
921 8 8 0 0 8 0 2 2 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
922 8 8 0 0 2 2 0 8 0 8 0 8 8 0 8 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // scrub Path
923 10 11 10 11 11 11 0 0 10 10 0 10 9 11 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
924 10 11 10 11 0 0 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
925 10 11 10 11 0 0 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
926 10 11 10 11 0 0 9 10 10 0 0 10 9 10 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
927 10 11 0 11 11 11 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
928 10 11 10 11 0 0 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
929 10 11 10 11 0 0 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
930 10 11 0 11 0 0 0 10 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
931 10 11 0 11 11 11 0 10 10 10 0 10 9 11 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
932 10 11 0 11 11 11 0 10 10 10 0 10 9 11 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
933 10 11 0 11 11 11 0 10 10 10 0 10 9 11 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
934 10 11 0 11 11 11 0 10 10 10 0 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
935 10 11 10 11 11 0 0 0 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
936 10 11 10 11 0 0 0 10 10 10 10 10 9 11 10 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // woods hvy Path
937 0 22 0 0 0 22 22 0 13 13 13 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream crater left
938 0 0 0 0 0 0 0 0 13 13 22 13 0 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream crater left
939 0 13 0 0 0 13 22 22 0 13 22 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream crater up
940 0 13 0 0 0 13 22 0 0 22 22 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stream crater up
941 0 0 0 0 0 22 22 0 12 22 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully crater
942 0 0 0 0 0 22 22 0 12 22 12 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully crater
943 0 12 0 0 0 12 22 0 0 22 22 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully crater
944 0 12 0 0 22 22 0 0 0 12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // gully crater
945 0 57 57 0 14 22 22 14 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge crater
946 0 0 14 0 0 22 14 57 0 22 22 57 0 0 14 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge crater
947 0 0 0 0 15 61 61 15 15 22 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage crater
948 0 15 15 0 0 15 15 0 0 22 61 0 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage crater
949 0 57 0 57 16 16 57 16 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall copy
950 0 0 16 0 0 0 16 57 0 22 57 57 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall copy
951 0 0 2 0 15 15 44 15 15 15 2 15 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage path
952 0 15 15 0 0 15 15 0 2 2 44 2 0 15 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bocage path
953 0 0 2 0 14 14 44 14 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge path
954 0 0 14 0 2 2 44 2 0 0 14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // hedge path
955 0 0 2 0 16 16 44 16 0 0 2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall path
956 0 0 16 0 2 2 44 2 0 0 16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone wall path
957 0 0 0 0 0 0 16 0 0 16 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Well
958 0 0 0 0 0 57 57 0 0 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Rubbled wagon
959 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
960 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // Flowers
961 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
962 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // Flowers
963 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
964 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // Flowers
965 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Flowers
966 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 606 0 // Flowers
967 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved
968 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Rubble
969 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobblestone
970 20 0 0 0 20 0 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
971 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
972 0 0 0 20 0 0 0 20 0 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
973 0 0 0 0 0 0 0 0 0 0 0 0 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
974 20 20 20 20 20 0 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
975 20 20 20 20 0 0 0 20 0 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
976 0 0 0 20 0 0 0 20 0 0 0 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
977 20 0 0 0 20 0 0 0 20 0 0 0 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
978 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
979 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
980 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
981 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved edge
982 20 20 20 20 20 57 57 20 20 57 57 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved debris
983 20 57 57 20 57 22 22 57 57 22 22 57 20 57 57 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Crater
984 20 57 57 20 57 22 22 57 57 22 22 57 20 57 57 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Crater
985 0 0 0 0 0 57 0 57 0 0 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Wrecked Plane
986 0 0 0 0 57 0 0 0 57 57 57 0 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Wrecked Plane copy
987 0 0 57 57 0 57 57 57 0 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Wrecked Plane copy copy
988 57 57 57 0 57 57 0 0 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Wrecked Plane copy copy copy
989 34 34 32 0 34 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bunker rubbled
990 0 0 0 0 33 32 32 0 34 34 32 0 34 34 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bunker rubbled
991 0 32 34 34 0 32 32 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bunker rubled
992 0 0 0 0 0 32 32 32 0 32 34 34 0 32 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Bunker rubbled
993 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path copy
994 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path copy copy
995 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path copy copy copy
996 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path copy copy copy copy
997 0 0 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Grass path copy copy copy copy copy
998 0 0 0 0 19 19 19 19 19 19 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // Rubble Road dirt
999 0 0 0 0 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 622 0 // rubble Road paved
1000 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Rubble Road dirt copy
1001 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1000 0 // rubble Road paved copy
1002 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1001 0 // Rubble Road dirt copy copy
1003 57 57 0 0 20 20 20 20 0 0 20 20 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // rubble Road paved copy copy
1004 57 57 0 0 20 20 20 20 0 0 20 20 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // rubble Road paved copy copy copy
1005 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass blast top
1006 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass top right
1007 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass right
1008 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass bottom right
1009 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass bottom
1010 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass bottom left
1011 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass left
1012 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 605 0 // Grass top left
1013 0 0 0 20 0 0 0 20 0 0 9 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1014 20 0 0 0 20 9 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1015 20 20 20 20 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1016 0 0 0 0 0 0 0 0 0 9 0 0 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1017 20 20 20 20 20 9 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1018 20 20 20 20 0 0 9 20 0 0 0 20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1019 0 0 0 20 0 0 0 20 0 0 9 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1020 20 0 0 0 20 0 0 0 20 9 0 0 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1021 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1022 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1023 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobblestone copy
1024 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Edge Tree
1025 20 20 20 20 20 57 57 20 20 57 57 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Paved Debris
1026 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1040 0 // Cobblestone Road
1027 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1043 0 // Cobblestone Road
1028 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobblestone Road
1029 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobblestone Road
1030 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobblestone Road
1031 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1032 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble Road
1033 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble Road
1034 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble Road
1035 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1036 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1037 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1038 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1039 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1040 20 20 20 20 20 57 57 20 20 57 57 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble Road Rubble
1041 20 20 20 20 57 22 22 20 57 22 22 57 20 57 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1042 20 20 20 20 20 20 20 20 20 22 22 20 20 22 22 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1043 20 20 20 20 20 57 57 20 20 57 57 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road debris
1044 20 20 20 20 20 57 57 57 20 57 22 57 20 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1045 20 20 57 20 20 57 22 57 20 20 57 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1046 20 20 20 20 20 22 22 20 20 22 22 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1047 20 20 20 20 20 57 20 20 57 22 57 20 20 57 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1048 20 57 57 20 57 22 22 57 57 22 22 57 20 57 57 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1049 20 20 57 20 20 22 22 20 57 22 22 57 20 57 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1050 20 20 20 20 20 57 20 20 57 22 57 20 20 57 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road crater
1051 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1040 0 // Cobble Road Lamp
1052 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1043 0 // Cobble Road Lamp
1053 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1054 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1055 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1056 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1057 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1058 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1059 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1060 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road lamp
1061 20 20 0 0 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road trans
1062 20 20 20 20 20 20 20 20 0 20 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road trans
1063 0 0 20 20 20 20 20 20 20 20 20 20 0 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road trans
1064 0 0 20 20 0 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road trans
1065 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Cobble road
1066 20 20 20 20 30 26 28 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1079 0 // stone building copy
1067 20 20 20 20 30 28 26 20 24 24 26 20 24 24 30 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1080 0 // stone building copy
1068 24 24 26 20 24 24 26 20 24 24 26 20 24 24 28 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1081 0 // stone building copy
1069 24 24 26 20 24 24 26 20 26 28 26 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1082 0 // stone building copy
1070 24 24 24 24 24 24 24 24 28 26 30 26 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1083 0 // stone building copy
1071 20 26 24 24 20 28 24 24 20 26 26 28 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1084 0 // stone building copy
1072 20 26 24 24 20 28 24 24 20 26 24 24 20 30 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1085 0 // stone building copy
1073 20 20 20 20 20 26 30 26 20 28 24 24 20 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1086 0 // stone building copy
1074 20 30 24 24 30 26 24 24 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1087 0 // stone building copy
1075 24 24 26 20 24 24 26 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1088 0 // stone building copy
1076 24 24 24 24 24 24 24 24 24 24 26 26 24 24 26 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1089 0 // stone building copy
1077 24 24 24 24 24 24 24 24 26 26 24 24 20 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1090 0 // stone building copy
1078 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1147 0 // stone building copy
1079 20 20 20 20 32 32 32 32 24 32 24 24 24 24 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1080 20 20 20 20 32 32 32 20 24 32 32 20 24 24 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1081 31 24 32 20 31 24 32 20 24 32 32 20 24 24 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1082 24 24 32 20 24 32 32 20 32 32 32 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1083 24 24 24 31 24 32 32 24 32 32 32 32 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy copy
1084 20 32 24 31 20 32 32 24 20 32 32 32 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1085 20 32 24 25 20 32 32 24 20 32 24 31 20 32 24 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1086 20 20 20 20 20 32 32 32 20 32 32 24 20 32 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1087 20 32 31 31 30 32 32 24 24 32 32 24 24 24 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy copy
1088 27 31 32 20 24 32 32 32 24 32 32 31 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building copy copy
1089 31 24 24 31 24 24 32 31 24 32 32 32 24 24 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1090 31 24 24 31 24 24 32 24 32 32 32 24 20 32 24 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // stone building Rubbled copy
1091 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1096 0 // Paved
1092 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1097 0 // Paved copy
1093 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1098 0 // Paved copy copy
1094 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1099 0 // Paved copy copy copy
1095 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1096 0 // Paved copy copy copy copy
1096 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Paved Rubbled
1097 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Paved Rubble
1098 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Paved Rubble
1099 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Paved Rubble
1100 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Paved crater
1101 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble
1102 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble copy
1103 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble copy copy
1104 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble copy copy copy
1105 20 20 20 20 20 20 32 32 20 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1106 32 20 20 20 32 32 20 20 32 32 32 20 32 32 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1107 32 32 32 20 32 32 32 20 32 32 20 20 32 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1108 32 20 20 20 32 32 20 20 32 32 32 20 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1109 32 32 32 20 32 32 32 20 32 32 20 20 32 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1110 32 32 32 32 20 32 32 32 20 20 32 32 20 20 20 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble road
1111 20 32 32 32 20 32 32 32 20 32 32 32 20 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1112 20 20 20 20 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1113 32 32 32 20 32 32 32 20 32 32 32 20 32 32 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1114 32 32 32 32 32 32 32 32 32 32 32 32 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1115 20 20 20 20 20 20 32 32 20 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1116 20 20 20 20 32 32 20 20 32 32 32 20 32 32 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1117 32 32 32 20 32 32 32 20 32 32 32 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1118 32 32 32 32 20 32 32 32 20 32 32 32 20 20 20 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1119 20 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1120 32 32 32 20 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1121 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1122 32 32 32 32 32 32 32 32 32 32 32 32 20 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble paved
1123 20 32 32 32 20 32 32 32 20 32 32 32 20 32 24 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1124 20 20 20 20 32 32 32 32 32 32 32 24 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1125 32 32 32 20 32 32 32 20 32 32 32 20 32 24 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1126 32 32 32 32 32 32 32 24 32 32 32 32 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1127 20 32 24 32 20 32 32 32 20 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1128 20 20 20 20 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1129 32 24 32 20 32 32 32 20 32 32 32 20 32 32 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1130 32 32 32 32 24 32 32 32 32 32 32 32 20 20 20 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans
1131 32 32 32 32 24 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans interior
1132 32 24 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans interior
1133 32 32 32 32 32 32 32 24 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans interior
1134 32 32 32 32 32 32 32 32 32 32 32 32 24 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg trans interior
1135 20 20 20 20 41 26 39 26 24 24 24 24 24 24 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1079 0 // stone building copy copy
1136 20 20 20 20 41 39 26 20 24 24 26 20 24 24 41 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1080 0 // stone building copy copy
1137 24 24 26 20 24 24 41 20 24 24 26 20 24 24 39 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1081 0 // stone building copy copy
1138 24 24 26 20 24 24 26 20 26 39 26 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1082 0 // stone building copy copy
1139 24 24 24 24 24 24 24 24 39 26 41 26 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1083 0 // stone building copy copy
1140 20 26 24 24 20 41 24 24 20 26 26 41 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1084 0 // stone building copy copy
1141 20 26 24 24 20 39 24 24 20 26 24 24 20 41 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1085 0 // stone building copy copy
1142 20 20 20 20 20 26 41 26 20 39 24 24 20 26 24 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1086 0 // stone building copy copy
1143 20 20 20 20 33 33 33 20 34 34 33 20 34 34 33 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1165 0 // Pillbox front copy
1144 20 20 20 20 20 20 28 33 20 20 28 34 20 20 28 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1166 0 // Big Pill box copy
1145 34 34 33 20 33 33 33 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1167 0 // Pillbox front copy copy
1146 20 20 28 34 20 20 28 33 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1168 0 // Big Pill box copy copy
1147 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble bldg interior
1148 23 37 23 37 23 37 23 37 23 37 23 37 23 37 23 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1151 0 // Pews
1149 0 0 0 0 29 25 27 25 23 23 23 23 23 37 23 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1152 0 // Pews
1150 23 37 23 37 23 23 23 23 27 25 29 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1153 0 // Pews
1151 23 37 23 37 23 37 37 37 23 37 37 37 23 37 23 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble pews
1152 0 0 0 0 29 25 27 25 23 37 37 37 23 37 23 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble pews
1153 23 37 37 37 23 37 37 37 27 25 29 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Rubble pews
1154 24 37 24 37 24 37 24 37 24 37 24 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1157 0 // pews
1155 24 37 24 37 24 37 24 37 24 37 24 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1158 0 // pews
1156 24 37 24 37 24 37 24 37 24 37 24 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1159 0 // pews
1157 24 37 24 37 37 37 37 37 37 37 37 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // pew rubble
1158 24 37 37 37 37 37 37 37 37 37 37 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // pew rubble
1159 24 37 24 37 37 37 37 37 37 37 37 37 24 37 24 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // pew rubble
1160 0 0 0 0 0 0 0 0 0 0 0 0 43 43 43 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Fort Rifle Pit
1161 43 0 0 0 0 43 0 0 0 0 43 0 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Fort Rifle Pit copy
1162 0 0 0 43 0 0 43 0 0 43 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Fort Rifle Pit copy copy
1163 0 43 0 0 0 43 0 0 0 43 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Fort Rifle Pit copy copy copy
1164 0 0 0 0 0 43 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 // Fort Rifle Pit small
1165 20 20 20 20 32 32 32 20 34 34 32 20 34 34 32 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1145 0 // Pillbox front rubbled
1166 20 20 20 20 20 20 32 32 20 20 32 34 20 20 28 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1146 0 // Big Pill box copy copy
1167 34 34 32 20 32 32 32 20 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Pillbox front rubbled
1168 20 20 28 34 20 20 32 32 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Big Pill box back rubbled
1169 20 20 28 34 20 20 32 32 20 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 -1 0 // Big Pill box back rubbled copy
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